Devlog 3
Well i've gotten a lot more working now. I have the game reading text from an actual text file and recognising the actual commands as I had a few errors between the previous devlog and this one. I also have the characters finished, though I skipped a few things I could have added and only added parts that wouldn't break the scripts. Mainly for specific types of characters, like 3D models. They aren't useful for my project but could be useful in the future so I still made it possible to add them with some relative ease. Managers are working good and the graphics area is coming along nicely, so I hopefully can get that transitioning using a command in the text file. I added a functionality for videos (even if I don't really... have any) so that may come in handy if I continue this project past the due date. I don't think I'll have time to add choice functionality, so hopefully added music to my program may at least slightly make up for it.
Get Mechanical Homicide
Mechanical Homicide
A decision based visual novel inspired by Slay The Princess
Status | In development |
Author | Airninja3 |
Genre | Visual Novel |
Tags | Sci-fi, Singleplayer |
More posts
- Devlog 4May 31, 2024
- Devlog 2May 31, 2024
- First DevlogMay 31, 2024
- Release!May 31, 2024
- Game ConceptApr 18, 2024
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